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C# MemoryStream ExampleUse the MemoryStream type from System.IO to use stream methods on data in memory.
MemoryStream. This C# class represents a pure, in-memory stream of data. It is found in the System.IO namespace. It is derived from the Stream type.
Type uses. MemoryStream is useful when using BinaryReader and other classes that can receive streams. It can be reset—this leads to performance improvements.
Stream
Example code. First, this C# program physically reads in the bytes of specified file into the computer's memory. No more disk accesses occur after this.
Info A MemoryStream is constructed from this byte array containing the file's data.
Then The MemoryStream is used as a backing store for the BinaryReader type, which acts upon the in-memory representation.
Byte Array
BinaryReader
C# program that uses the MemoryStream type
using System; using System.IO; class Program { static void Main() { // Read all bytes in from a file on the disk. byte[] file = File.ReadAllBytes("C:\\ICON1.png"); // Create a memory stream from those bytes. using (MemoryStream memory = new MemoryStream(file)) { // Use the memory stream in a binary reader. using (BinaryReader reader = new BinaryReader(memory)) { // Read in each byte from memory. for (int i = 0; i < file.Length; i++) { byte result = reader.ReadByte(); Console.WriteLine(result); } } } } }
137 80 78 71 13 10 26 10 0 0 0 13 73 72...
A discussion. Memory is much faster than disk or network accesses. With the MemoryStream class, we can act upon the byte array stored in memory rather than a file or other resource.
Note This consolidates resource acquisitions. It also gives you the ability to reliably use multiple streams on a single piece of data.
Also You can sometimes reuse a single Memory Stream. Store the MemoryStream instance as a field.
Then Call the Set Length (0) method on the Memory Stream instance to reset it. This will reduce allocations during the algorithm.
A summary. MemoryStream in C# programs allows you to use in-memory byte arrays or other data as though they are streams. Instead of storing data in files, you can store data in-memory.
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