Let. We declare values and functions in F# with let. Y equals 100. We introduce a binding to the value 100 to the identifier Y. We cannot change the meaning of Y later.
With the mutable keyword, we create mutable values (variables). These can be changed as a program executes. With let (part of the lightweight syntax) we also declare functions.
Mutable example. This first example uses the "mutable" keyword on a variable. We bind the identifier "number" to the value 100 and then reassign "number" to 200.
Important Mutable indicates assignment. In a declaration, we use the equals sign, but we cannot declare the same thing twice.
// Create a mutable variable.
let mutable number = 100
printfn "%d" number
// Reassign the variable to another value.
number <- 200
printfn "%d" number100
200
Not mutable error. This problem is encountered by many new F# developers. We try to assign a value that is not mutable. We can fix this by adding a mutable keyword to "color."
However Using two values is a better option (at least on simple things) than a variable that has a change in meaning.
let color = "green"
printfn "%s" color
// This causes an error.
color <- "blue"
printfn "%s" colorerror FS0027: This value is not mutable
Separate values. Consider this program. We do not reassign any variable. Instead we just use two separate let-values. The meaning of this program is easy to understand.
And Time does not need to be considered to know the values color1 and color2: they never change. The program is easy to reason about.
// Use two identifiers for the values.
let color1 = "magenta"
printfn "%s" color1
let color2 = "crimson"
printfn "%s" color2magenta
crimson
Lightweight function. The F# language uses a lightweight syntax. This considers indentation. It requires the "let" keyword for function declarations.
Here The function "greeting" is declared. It receives one string parameter, and returns a string (a type inferred by the compiler).
Detail To specify a lambda expression, we must use the "fun" keyword instead of the let-keyword.
// Use let keyword to create a function that receives a string.// ... It returns another string.
let greeting (name : string) = "Hi " + name.ToUpper() + ","// Call the function and print its result.
printfn "%s" (greeting "visitor")
printfn "How are you?"Hi VISITOR,
How are you?
Temporary values. Sometimes a function is long and complex. Having temporary (intermediate) values makes it easier to reason about. We can use let-values inside a "let" function.
Here This function concatenates some strings. We use value1 and value2 inside of it to make it easier to read.
let combineStrings left right =
// Create a temporary string based on the first argument.
let value1 = "[" + left + "]"// Based on the second argument.
let value2 = "{" + right + "}"// Return another string.// ... This is not optimally fast.
value1 + "..." + value2
// Call the function with two string arguments.
let result = combineStrings "cat""dog"
printfn "%s" result[cat]...{dog}
Block comments. Sometimes a let statement spans multiple lines. This is not easy to comment out with single-line comments. But with a block comment we can temporarily erase it.
(*
let modify x =
List.map (fun y -> y * 2) x
|> List.sum
*)
Lightweight syntax. Indentation is important in F#. We must line up statements in the correct position when using lightweight syntax.
A review. Special features like inferred types make F# fast to write and easy to understand. With "let" we solve many problems: we specify values, variables and functions.
Dot Net Perls is a collection of pages with code examples, which are updated to stay current. Programming is an art, and it can be learned from examples.
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